Knights of the old republic war

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Zayne is really digging himself in deep as he tries to keep both sides from killing each other. What can Carrick do to stop Kace’s plot without earning the wrath of the Mandos? Create another ruse – but this time against his newest drafters.

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Confronted by Carrick, Kace reveals his aim: not to wipe out the younglings, but to adopt them into a generation of Force-wielding Mandalorians against the Republic. Getting some intel in a message from an old friend, he discovers Dorjander Kace’s ultimate target: the Jedi school on Dantooine. In order to prevent the Mandos from launching a full invasion on his homeworld of Phaeda, he plots a ruse to allow the Jedi-led Mandalorian forces to take the main communications station near the planet, although he is not entirely successful in keeping it a bloodless takeover. Jedi-turned-Republic draftee-turned-Mandalorian conscript Zayne Carrick is playing a dangerous game in the third issue of Knight of the Old Republic: War. Is Zayne Carrick walking a fine line or playing with fire in this week’s Star Wars: Knights of the Old Republic – War #3? GONK checks it out.

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REVIEW: Star Wars: Knights of the Old Republic – War #3