It is a ground-based Real Time Strategy game that came out in 2016, where the player controls an exploratory force of sci-fi vehicles in search of a mysterious object. Deserts of Kharak goes back to the start of that odyssey, telling of how it came about. I never played either of the predecessors, but gather that they were space-based strategy games, following a civilisation that seeks to reclaim its ancient home world. Homeworld: Deserts of Kharak is prequel to two earlier titles, Homeworld (1999), and Homeworld 2 (2003). By the end of the two hours though, in an abrupt turnaround, I was actually very happy with it again. In a fit of muttered swearing I very nearly consigned the game to the shelf of doom, never to be played again. This was an interesting one, as my write-up of the gameplay, at about the 1hr 45m mark, was going to be extremely negative. Platform played / Year released: PC / 2016 Got a couple of hours to kill? Got a list of unplayed games you’ve been meaning to get around to? 1ST2H reports on the first two hours spent playing a new game.ĭeveloper / Publisher: Blackird Interactive / Gearbox Software